all player clips were taken from demos recorded during ctfx2 matches.
quake audio samples were not all taken directly from those demos (on purpose)
so audio discrepencies may occur when compared to the actual demos.
there are also some frame skips in areas making the video appear not quite as
it did in the demo (skippy panning and odd looking flick rails for instance - note
one of viju's rails skips frames). i will be making videos with 30 fps from now on.
note that this was my first movie, and i was learning everything along the way.
expect better things in the future.