Han-sai production and Domino media proudly present new Quake 3 Arena movie Quake Cyber Generation REDUX.
Nick and me joined forces to make new fraghighlight movie about my old q3 team QCG. Movie is combination of best qcg frags sync with Drum and Bass music, Domino Style :)
Domino is one of unique movie makers wich i pick to do movie with me. He did really good job on editing and sync, and alot more. I would like to thank him very much and maybe add him in new han-sai movie makers crew.
I'll say right out of the gate that ZeRoQL is one of my favourite current moviemakers and it seems as though every movie he brings out he's doing things which strike a chord with me and appeal to my own particular sensibilities. So seeing his name on this production, knowing he's made some of the best QL movies so far, means I have to go into it a certain degree of expectations in terms of how good it could and should be. All the same when I saw the premise of it being his old team and knowing the way team movies can sometimes go, having to showcase every member and some not being as skilled as others or not having good footage, I had a few reservations over whether or not this would be a really good movie.
After watching it I have to say it surprised me in some ways, satisfied me in others and all in all left me feeling good about my viewing experience. A lot of the different elements of the movie, from the synching to the music to the frags, weave together to produce a very solid movie which is good all of the time and occasionally really good. I wouldn't be willing to put it up there with the great movies, or even ZeRoQL's best efforts so far, but it's certainly a nice way to spend 10 minutes and one every Q3/QL fan should give a watch.
The music is the first thing which grabbed me because it's a nice drum and bass soundtrack which really helps to amp up certain sections of the movie to the kind of breakneck speed frenzied fragging works really well with. The soundtrack all in all I thought was well chosen and fitting nearly all of the time. The one track I didn't like, the Chase & Status one, I was even able to quickly get over since once the actual action synched to it I found it did its job and was listenable enough. The synching in this movie is well done in many instances and I like the way it felt naturalistic at times instead of being forced or over-the-top.
The frags were on a really good level in terms of consistency and there's plenty of satisfaction to be found in this collection of air-rockets, even including some of the blind/flukey ones. It did feel like some of the double rails were drawn out too much due to the replaying from a third person POV, sometimes that really wasn't worth seeing again, and also there is rail kill where we never get to actually see it from the first person POV which annoys me mildly. I also think those kinds of replays should only be done after the kill and never during the sequence itself as they always take a little bit of steam off the frenzy of the scene.
Another gripe was the Quad damage section which actually was quite pointless for me. I really couldn't enjoy those kills at all due to how much was cut out on either side and how quickly I was shunted into the next ones. That felt like the one part of the movie which was forced as some of the kills were robbed of their feel purely to fit individual beats in the music. Still the sequence was thankfully not too long or overbearing so I soon was able to leave it behind.
A fun movie, hinting at times at being something really good but ultimately ending up being just consistently good with nice moments and a lot of enjoyable elements mingling together in the right quantities.